It's not often that a film will leave me at a loss for words. Mustang, a foreign film co-produced by France, Germany, and Turkey (in which it's set), defied every expectation I'd had for how I'd feel when it ended. I knew it had been well-received, that it had won awards, that it had been nominated for a … Continue reading Mustang: Beautiful Filmmaking in Its Rawest Form
Category: Criticism
Firewatch, and the Changing Definition of Video Games
Here's a question you've probably heard before; what makes a game, a game? And for that matter, what makes any piece of art in any fictional medium (to name just a few examples: literature, poetry, film, television, comics, music, visual art, dance), distinctly a piece in that medium? Sure, we can say that literature is written prose, and … Continue reading Firewatch, and the Changing Definition of Video Games
A Tribute, to the Wild, Wonderful Weirdness of Gravity Falls
I'm not a fan of binge-watching. In my mind, television, like every serialized medium, is best when experienced week-by-week—the anticipation building with every cliffhanger and every inexorable countdown to the next episode, all that tension to be released in one euphoric rush before the cycle begins again. In comparison, blasting through a season in one dazed weekend … Continue reading A Tribute, to the Wild, Wonderful Weirdness of Gravity Falls
Race the Sun: How to Write a Game without Writing
I apologize to my absolutely zero readers for not posting in the past two weeks. I would say I had finals, but this is probably what the intervals will be like. Not that you care, you lovely nonexistent people, you. I also apologize for the fact that probably my first several posts will be video game-related. … Continue reading Race the Sun: How to Write a Game without Writing
Undertale: Are You Filled with Determination?
I'd considered starting a blog like this before—a place for me to write about, and in essence review, everything that I play and watch and read—but nothing had ever been quite good enough to give that final push. Until now. Undertale, developed in its entirety by musician and game designer Toby Fox, first leapt onto my radar … Continue reading Undertale: Are You Filled with Determination?