Rain World has a certain reputation in the gaming sphere: a hellishly difficult 2D platformer largely panned by critics at release, but that found a second life via a relatively small and deeply dedicated community of fans. I had tried to play it several times over the past few years, emboldened each time by various accomplishments in other "difficult" games — and each time I found myself unable to make it past the first few levels. This time, I broke through with the help and advice of some friends on the Waypoint forums, and behind that initial wall I found a piece of art that, especially in its "remixed" form, has more to say about that idea of video game difficulty than any other game I've played.